Cloud Gaming w/ Fortnite

April 30, 2018

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Fortnite

Overall Score

LiquidSky

 Gamer

LiquidSky

Pro

Parsec &

Paperspace P4000

Parsec &

Paperspace P5000

Shadow.Tech

GeForce Now

 

N/A

Graphical Quality

Value for Light Usage

No Pricing in Closed Beta

Value for Heavy Usage

No Pricing in Closed Beta

 

Fortnite has quickly risen to one of the most played games! While the base game saw modest popularity, the addition of the free Battle Royale mode is what really rose Fortnite to massive popularity! Today I share my findings with testing Fortnite  with the most popular Cloud Gaming services currently on the market!

 

Graphical Quality Settings

For today's benchmarks, I used the epic quality preset running at 1920 x 1080. Most cloud gaming services ran this with ease as Fortnite is very well optimized and it's stylized graphics are much easier to render than more realistic art style. With the settings maxed out on the Epic preset, LiquidSky did have issues. On that note, I've created a handy optimization guide to help you achieve great results if you're playing on LiquidSky.

 

The Results

With Fortnite I was able to add GeForce Now to the roundup, thanks to the generosity of Darrin Malone who donated his spare account for testing! GeForce Now joins Shadow, LiquidSky and Paperspace in today's testing. With the goal of achieving a 1080P experience at at least 60 FPS, we were able to easily achieve that on four of the six services! The Paperspace P4000 and P5000 machines along with the Shadow Machine and GeForce Now more than achieved our baseline goal! The LiquidSky hardware tiers did struggle more, especially the gamer tier which only achieved an average frame rate of 30.9 FPS.

 

 

Click for a larger image

 

The following graph shows the actual results for a period of two minutes from each cloud gaming hardware tier. With GeForce Now I can only capture the local framerate and their software limits this to 120 FPS. You can see that at many times the GeForce now system is hitting that 120 FPS cap, so the game is very likely well above that limit. One key performance indicator we can see from this type of chart is FPS consistency. Due to having to capture GeForce Now locally, it artificially appears very consistent. Keep in mind that this is only a small section of the gameplay I benchmarked. From this section of data though, it does appear the Shadow has the most consistent performance and this does correlate to what we see in the above graph with Shadow having the highest minimun FPS result, by a decent margin.

 

 

Click for a larger image

 

 

The Conclusion

What option is best for you really depends on a couple of factors. Those how high you value the graphical quality, what resolution and refresh rate you're looking for and finally how many hours you normally game per month. I've made a handy chart to illustrate the best option for you depending on what you're looking for. For the value categories I've broken this into two levels, light and heavy usage. For light usage I'm using around 40 hours or less per month. For heavy usage I'm using anything higher than 40 hours per month. For Graphical Quality, I've adjusted the score based upon the settings required to achieve a 1080 experience with an average of 60 FPS. On GeForce Now, it's hard to give it an accurate Overall Score due to not having any pricing information!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

That brings us the end of today's blog post! Hopefully you found this article helpful. If you did, consider following me on one of the social media platforms linked in the footer or supporting TPT by checking out the ad following this article.

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